Media

What is the place for traditional media in an environment where the public is making their own entertainment?




Introductory presentation by Byron Dumbrill, Jumpcut


Discussion Leaders: Zoli Erdos, Keith Teare



Notes from session

OK, so just in case my handwriting is not 100% legible :-)

"Media" :

More then entertainment. Roles:
  • Information, News,
  • Education
  • Entertainment
  • ..etc

Time Warner became Time Warner because they were there early, and had the eyeballs.
Web traffic stats: traditional media companies are NOT on the top.

User media channels may be good for "Media" - defray marketing costs, e.g. use youtube, jumpcut ..etc to distribute trailers.

"New Media"


user generated content.

Production Value
goes up. Only so much time to watch programs >>> time spent here reduces time for mainstream media.

Repurposing mainstream media, e.g "Scary Titanic" on youtube. DRM issues.

Build Community

User generated content for entertainment is what Open Source is for Software.

Concern ( in non-entertainment areas, e.g news, information, analysis): truthfulness, credibilty.

Reputation systems. Credibilty transfer from old media to self-publishers.






zoli
zoli
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